Ability: ☆Vitality, ☆HP, ☆Melee Defense
DROP
Lv
300
MaxHP
3,500,000
EXP
277,000
DEF
600
MDEF
6,000
Movement Speed
3
ATK
19,350
MATK
16,350
STR
6,000
AGI
100
VIT
350
INT
5,000
DEX
350
CRT
1
HIT
650
EVA
400
Resistance
Poison R%
???
Paralyze R%
???
Blind R%
???
Stun R%
???
Burn R%
???
Freeze R%
???
Lethargy R%
???
Dizzy R%
???
Bleed R%
???
Fear R%
???
Melee R%
???
Magic R%
???
Monster's Attacks (Beta)
Monsters can change attacks' probabilities and effects during the battle. Any attack with 0% probability can be forced to happen or be modified later in the battle by monsters. Attacks that are coming from the Map or Area itself do not belong in the list.
Range Attack
25%
Ferzen II performs a attack with a probability of 25%. After finish attacking, Ferzen II waits 5s before performing the next attack. This attack has a range of 4.
Area Attack
25.5%
Ferzen II performs a Earthquake attack with a probability of 25.5%. After finish attacking, Ferzen II waits 6s before performing the next attack. This attack has a range of 8.
MagicArea Attack
Dizzy
24.75%
HP: 25% - 30%
Ferzen II performs a Earth Pike attack with a probability of 24.75%. The attack cuts 25% - 30% of your maxHP. After finish attacking, Ferzen II waits 6s before performing the next attack. This attack has a range of 30.
Range Attack100% Critical
9.9%
Ferzen II performs a Sniping attack with a probability of 9.9%. After finish attacking, Ferzen II waits 5s before performing the next attack. This attack has a range of 4. The attack always critical
Area Attack100% Critical
10.4%
Ferzen II performs a Mana Burn attack with a probability of 10.4%. After finish attacking, Ferzen II waits 6s before performing the next attack. This attack has a range of 30. The attack always critical
MagicArea Attack
Paralyse
4.46%
HP: 60% - 70%